Rockstar Games has confirmed that Grand Theft Auto VI will be available via Xbox Cloud Gaming starting next week. Although cloud gaming services typically allow users to stream titles on a wide variety of devices including smartphones, personal computers, web browsers, and smart TVs, this release is notably restricted. The service will only support Xbox Series X, Xbox Series S, and Xbox One consoles at launch.
This decision provides a significant benefit for owners of older hardware. Players who possess an Xbox One console can now stream the new installment of the franchise without needing to upgrade to a PS5 or an Xbox Series S or X unit. Rockstar Games specified that the cloud gaming infrastructure will utilize the graphics settings of the Xbox Series S when streaming to these consoles.
Microsoft’s official announcement highlighted the strategic importance of this release. Asha Sharma, the CEO of Xbox, described the cloud deal as the first step in a new ten year strategic partnership with Take-Two Interactive. She further noted that Grand Theft Auto VI has become the most pre-ordered game in the history of the Microsoft Store.
The company is also planning to expand its cloud library in the coming months. Microsoft intends to add Grand Theft Auto V and Red Dead Redemption 2 to the Xbox Cloud Gaming service, among other titles. This move effectively grants Microsoft an exclusive window for streaming Grand Theft Auto VI from the cloud at launch, limited strictly to Xbox console owners.
The path to this exclusive arrangement involved some recent developments. Initial reports suggested that Microsoft had secured exclusive cloud streaming rights. However, Matthew Ball, the chief strategy officer at Xbox, previously stated on social media that the company would not be streaming the game exclusively. While the contract may not explicitly state exclusivity, the current setup results in exclusive cloud gaming on Xbox hardware for the time being.
Sony has not yet announced its own cloud streaming plans for the title. However, Rockstar Games clarified that Grand Theft Auto VI will fully support Remote Play on both PlayStation and Xbox platforms. It is important to distinguish this feature from cloud streaming, as Remote Play relies on the user’s local console to run the game rather than processing it on remote servers.
The restriction to Xbox consoles is an unusual deviation from the standard Xbox Cloud Gaming model. Typically, the service is designed to make games available on a broad range of devices. It remains to be seen if Microsoft will eventually enable streaming for the PC version of the game once it launches, which would align with the broader goals of the cloud gaming platform.
In addition to the streaming news, Rockstar Games confirmed the performance targets for the new release. The game will run at 30 frames per second across the PS5, PS5 Pro, and Xbox Series X and S consoles. For players on the PS5 Pro, the primary advantages include support for ray traced shadows and the PlayStation Spectral Super Resolution technology.
This news was updated on November 10, 2026, to include additional comments from Xbox regarding the partnership and the specific hardware limitations of the cloud service.







